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Ooze, Scintillating

Large · Ooze · CR 12 · Neutral

Armor Class
15 (natural armor)
Hit Points and Hit Dice
165 (22d8+66)
Challenge Rating CR
12

Ability Scores

Core attributes and their modifiers.

STR
20
+5
DEX
10
+0
CON
16
+3
INT
3
-4
WIS
7
-2
CHA
3
-4

Overview

Category Monsters
Size Large
Type Ooze
Alignment Neutral
XP 8400
Initiative Bonus +0

Movement

Walk 30 ft (9.1 m)
Swim 15 ft (4.6 m)
Climb 30 ft (9.1 m)
Crawl 15 ft (4.6 m)

Senses

Blindsight 120 ft (36.6 m)
Passive Perception 16

Skills

Perception -2

Resistances & Immunities

Damage Immunities
acid, cold, lightning, slashing
Condition Immunities
blinded, charmed, deafened, exhaustion, frightened, grappled, prone

Traits

Amorphous

Move through space 1ft.+ wide with o squeezing.

Corrosive Form

A creature that touches it or hits it with melee attack while within 5 ft. of it takes 10 (3d6) acid.

Ooze Nature

Doesn’t require sleep.

Spider Climb

Difficult surfaces even ceilings no ability check.

Reactions

Shed Oozling

When it has more than 10 hp and is subjected to acid cold lightning or slashing it can lose 10 hp to create an oozling: same stats as scintillating ooze except it is Tiny has 10 hp can't make Weapon Thrashes and can't use this reaction or legendary actions.

Legendary Actions

Grasping Pseudopod

Cost 1

Launches a pseudopod at one creature it can see within 30' of it. Target must make DC 17 Str save or be pulled up to 30' toward the ooze.

Lunging Attack

Cost 2

Makes one Weapon Thrash attack at a creature it can see within 10 ft. of it.

Move

Cost 1

Up to its speed with o provoking opportunity attacks.

About Ooze, Scintillating

Ooze, Scintillating is a large ooze with a Challenge Rating of 12. It has a neutral alignment.

In combat, this creature maintains an Armor Class of 15 and possesses 165 hit points (derived from 22d8+66).

GM Tips: Using Ooze, Scintillating

4 tips available

When using Ooze, Scintillating in your D&D 5e campaign, consider these tactical approaches:

  • Climbing Advantage: This creature can climb at 30 ft. It can use walls and ceilings for tactical positioning. Consider using 'Spider Climb' negation or fighting in open areas without vertical surfaces.
  • Cold Damage Strategy: Cold-based attacks can slow or freeze. Prepare 'Heat Metal' or fire spells as countermeasures. Ice terrain can be used to create difficult terrain for melee characters.
  • Lightning Damage Awareness: Lightning attacks often have long range and high speed. Advise players to use cover and avoid metal armor/weapons. Water surfaces amplify lightning damage - avoid fighting near water.
  • Amorphous Movement: This creature can squeeze through spaces as small as 1 inch! Traditional barriers are ineffective. Use 'Wall of Force', 'Forcecage', or magical barriers to contain it.

Player Guide: Facing Ooze, Scintillating

4 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Climbing Defense: This creature can climb at 30 ft! It can use walls and ceilings for surprise attacks. Fight in open areas without vertical surfaces. 'Spider Climb' negation spells can help.
  • Cold Damage Protection: This creature deals cold damage! Get cold resistance or use fire spells. Avoid water surfaces - they can freeze and create difficult terrain. 'Heat Metal' can counter cold.
  • Lightning Damage Protection: This creature deals lightning damage! Avoid metal armor and weapons. Use cover and avoid water surfaces. 'Iron Skin' or 'Protection from Energy' can help.
  • Contain Amorphous Creature: This creature can squeeze through tiny spaces! Traditional barriers won't work. Use 'Wall of Force', 'Forcecage', or magical barriers. 'Create Bonfire' can block movement.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 12.

Solo Encounter:

A single character of level 16 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 15,600 XP
  • Hard: 23,400 XP
  • Deadly: 31,200 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Ooze, Scintillating?
Ooze, Scintillating has a Challenge Rating of 12, making it appropriate for parties of level 12.0.
What type of creature is Ooze, Scintillating?
Ooze, Scintillating is a Large Ooze, which affects how certain spells and abilities interact with it.

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