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Chemosit

Medium · Fiend · CR 5 · Neutral Evil

Armor Class
15 (natural armor)
Hit Points and Hit Dice
119 (14d8+56)
Challenge Rating CR
5

Ability Scores

Core attributes and their modifiers.

STR
16
+3
DEX
17
+3
CON
18
+4
INT
13
+1
WIS
14
+2
CHA
15
+2

Overview

Category Monsters
Size Medium
Type Fiend
Alignment Neutral Evil
XP 1800
Initiative Bonus +3

Movement

Walk 30 ft (9.1 m)
Swim 15 ft (4.6 m)
Climb 15 ft (4.6 m)
Crawl 15 ft (4.6 m)

Senses

Darkvision 120 ft (36.6 m)
Passive Perception 15

Saving Throws

Strength +6 Constitution +7 Wisdom +5 Charisma +5

Skills

Perception +2

Languages

Abyssal, Common, Infernal

Resistances & Immunities

Damage Resistances
fire, cold, lightning; nonmagic B/P/S attacks not made w/silvered weapons

Traits

Inner Light

Its open mouth emits a red light shedding bright light in 10 ft. radius and dim light additional 10 feet. Opening or closing its mouth doesn’t require an action.

Bonus Actions

Change Shape

Magically transforms into a Small or Med Humanoid or back into its true Fiendish form. Its stats other than size are the same in each form. No matter the form chemosit always has only one leg. Its crutch adjusts to fit its new form but no other equipment transforms. Reverts on death. Crutch becomes nonmagical.

About Chemosit

Chemosit is a medium fiend with a Challenge Rating of 5. It has a neutral evil alignment.

In combat, this creature maintains an Armor Class of 15 and possesses 119 hit points (derived from 14d8+56).

Chemosit has communication capabilities including Abyssal, Common, Infernal. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Chemosit

2 tips available

When using Chemosit in your D&D 5e campaign, consider these tactical approaches:

  • Significant Threat: Challenging for parties of levels 5-10
  • Epic Potential: Consider legendary actions for memorable battles

Player Guide: Facing Chemosit

2 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Significant Threat: Prepare spells and resources
  • Team Coordination: Coordinate attacks and defenses

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 5.

Solo Encounter:

A single character of level 7 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 3,000 XP
  • Hard: 4,500 XP
  • Deadly: 6,000 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Chemosit?
Chemosit has a Challenge Rating of 5, making it appropriate for parties of level 5.0.
What type of creature is Chemosit?
Chemosit is a Medium Fiend, which affects how certain spells and abilities interact with it.
What languages does Chemosit speak?
Chemosit can communicate in Abyssal, Common, Infernal.

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