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Aphasian Abomination

Large · Construct · CR 10 · Unaligned

Armor Class
15
Hit Points and Hit Dice
170 (20d10+60)
Challenge Rating CR
10

Ability Scores

Core attributes and their modifiers.

STR
1
-5
DEX
20
+5
CON
16
+3
INT
17
+3
WIS
20
+5
CHA
5
-3

Overview

Category Monsters
Size Large
Type Construct
Alignment Unaligned
XP 5900
Initiative Bonus +5

Movement

Fly 60 ft (18.3 m)

Senses

Darkvision 120 ft (36.6 m)
Passive Perception 19

Saving Throws

Dexterity +9 Intelligence +7 Wisdom +9

Skills

Perception +5

Languages

Common, telepathy 120'

Resistances & Immunities

Damage Immunities
poison, psychic; nonmagic bludgeoning, piercing, and slashing attacks
Condition Immunities
charmed, exhaustion, frightened, paralyzed, petrified, poisoned, prone

Traits

Amorphous

Move through space 1ft.+ wide with o squeezing.

Aphasic Field

Generates a field of psychic distortion around itself. Each creature that starts its turn within 60' of abomination: DC 17 Int save or lose ability to speak coherently saying coherent words that make no sense in context instead of what it intends to say. If creature attempts to cast a spell with verbal components it fails taking 9 (2d8) psychic per spell level of spell it attempted to cast and expends spell slot.

Construct Nature

Doesn’t require air food drink or sleep.

Immutable Form

Immune: form-altering spells/effects.

Made of Magic

Is formed of magical energy. It temporarily winks out of existence when inside an antimagic field instantly reappearing once space it occupied is no longer within area of effect. If targeted by dispel magic: 21 (6d6) damage + extra 7 (2d6) psychic for each spell level beyond 3rd if spell is cast using a higher spell slot.

Magic Resistance

Advantage: spell/magic effect saves.

About Aphasian Abomination

Aphasian Abomination is a large construct with a Challenge Rating of 10. It has a unaligned alignment.

In combat, this creature maintains an Armor Class of 15 and possesses 170 hit points (derived from 20d10+60).

Aphasian Abomination has communication capabilities including Common, telepathy 120'. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Aphasian Abomination

3 tips available

When using Aphasian Abomination in your D&D 5e campaign, consider these tactical approaches:

  • Flight Control Strategy: Target flying creatures with spells like 'Hold Person', 'Web', or 'Grease' to ground them. Without flight restriction, they can escape melee range easily. Consider area denial spells below their flight altitude to force them into disadvantageous positions.
  • Telepathic Communication: This creature can communicate telepathically, making it excellent for coordination with allies. Silence spells won't stop its communication. Consider 'Mind Blank' or abilities that block telepathy.
  • Amorphous Movement: This creature can squeeze through spaces as small as 1 inch! Traditional barriers are ineffective. Use 'Wall of Force', 'Forcecage', or magical barriers to contain it.

Player Guide: Facing Aphasian Abomination

3 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Counter Flight Advantage: This creature can fly! Use ranged attacks, reach weapons, or spells like 'Thunderwave' to push it away. Consider 'Gust of Wind' or 'Earthbind' to ground it. Melee characters need fly speed or flight magic to engage.
  • Telepathy Awareness: This creature communicates telepathically! It can coordinate with allies silently. Silence won't stop it. Use 'Mind Blank' or abilities that block telepathy. Be cautious of mental attacks.
  • Contain Amorphous Creature: This creature can squeeze through tiny spaces! Traditional barriers won't work. Use 'Wall of Force', 'Forcecage', or magical barriers. 'Create Bonfire' can block movement.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 10.

Solo Encounter:

A single character of level 13 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 11,000 XP
  • Hard: 16,500 XP
  • Deadly: 22,000 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Aphasian Abomination?
Aphasian Abomination has a Challenge Rating of 10, making it appropriate for parties of level 10.0.
What type of creature is Aphasian Abomination?
Aphasian Abomination is a Large Construct, which affects how certain spells and abilities interact with it.
What languages does Aphasian Abomination speak?
Aphasian Abomination can communicate in Common, telepathy 120'.

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