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Amphibolt

Large · Monstrosity · CR 5 · Unaligned

Armor Class
15 (natural armor)
Hit Points and Hit Dice
85 (9d10+36)
Challenge Rating CR
5

Ability Scores

Core attributes and their modifiers.

STR
16
+3
DEX
18
+4
CON
18
+4
INT
3
-4
WIS
9
-1
CHA
5
-3

Overview

Category Monsters
Size Large
Type Monstrosity
Alignment Unaligned
XP 1800
Initiative Bonus +4

Movement

Walk 30 ft (9.1 m)
Swim 60 ft (18.3 m)
Climb 15 ft (4.6 m)
Crawl 15 ft (4.6 m)

Senses

Darkvision 60 ft (18.3 m)
Passive Perception 12

Saving Throws

Dexterity +7 Constitution +7

Skills

Perception -1

Resistances & Immunities

Damage Immunities
lightning
Damage Resistances
fire

Traits

Amphibious

Can breathe air and water.

False Appearance

While motionless indistinguishable from large rock formation.

Lightning Leap

Its long jump is 30' with or with o a running start. Creatures in the its path: 7 (2d6) bludgeoning damage and 7 (2d6) lightning and is knocked prone (DC 15 Dex half damage not prone).

About Amphibolt

Amphibolt is a large monstrosity with a Challenge Rating of 5. It has a unaligned alignment.

In combat, this creature maintains an Armor Class of 15 and possesses 85 hit points (derived from 9d10+36).

GM Tips: Using Amphibolt

1 tips available

When using Amphibolt in your D&D 5e campaign, consider these tactical approaches:

  • Aquatic Combat: This creature can swim at 60 ft. It has advantage in water environments. Consider fighting on land or using water-based spells against it.

Player Guide: Facing Amphibolt

1 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Aquatic Combat Defense: This creature can swim at 60 ft! It has advantage in water. Fight on land if possible. Use 'Control Water' or drain water sources to limit its mobility.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 5.

Solo Encounter:

A single character of level 7 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 3,000 XP
  • Hard: 4,500 XP
  • Deadly: 6,000 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Amphibolt?
Amphibolt has a Challenge Rating of 5, making it appropriate for parties of level 5.0.
What type of creature is Amphibolt?
Amphibolt is a Large Monstrosity, which affects how certain spells and abilities interact with it.

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