Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Skills
Languages
Common, Simian
Traits
Arboreal Tactician
The sulsha is adept at fighting while climbing. It doesn’t provoke opportunity attacks when it climbs out of an enemy’s reach, and it has advantage on attack rolls against a creature if the creature is climbing.
Standing Leap
The sulsha’s long jump is up to 30 feet and its high jump is up to 15 feet, with or without a running start.
Actions
Bite
+6 to hit, reach 5 ft (1.5 m). Hit: 1d6+4 piercing damage.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage.
Bomb
+6 to hit, range 20/60 ft (6.1/18.3 m). Hit: 1d6+4 fire damage.
Ranged Weapon Attack: +6 to hit, range 20/60 ft., one target. Hit: 7 (1d6 + 4) bludgeoning damage. The target and each creature within 10 feet of it must make a DC 14 Dexterity saving throw, taking 14 (4d6) fire damage on a failed save, or half as much damage on a successful one.
Multiattack
The sulsha makes three attacks: one with its bite, one with its slam, and one with its tail spur. Alternatively, it makes two bomb attacks.
Slam
+6 to hit, reach 5 ft (1.5 m). Hit: 2d8+4 bludgeoning damage.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.
Tail Spur
+6 to hit, reach 10 ft (3 m). Hit: 1d4+4 piercing damage.
Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 6 (1d4 + 4) piercing damage.
Terrifying Display
The sulsha beats furiously on its chest and hollers with rage. Each creature within 30 feet of the sulsha that can see or hear it must succeed on a DC 14 Wisdom saving throw or be frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
About Sulsha
Sulsha is a large humanoid with a Challenge Rating of 4. It has a lawful evil alignment.
In combat, this creature maintains an Armor Class of 16 and possesses 90 hit points (derived from 12d10+24).
Sulsha has communication capabilities including Common, Simian. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Sulsha
2 tips available
GM Tips: Using Sulsha
When using Sulsha in your D&D 5e campaign, consider these tactical approaches:
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Climbing Advantage: This creature can climb at 40 ft. It can use walls and ceilings for tactical positioning. Consider using 'Spider Climb' negation or fighting in open areas without vertical surfaces.
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Fire Damage Mitigation: This creature deals fire damage. Advise players to have fire resistance ready or use water-based tactics. Consider environmental fire hazards that could backfire on the creature.
Player Guide: Facing Sulsha
2 strategies available
Player Guide: Facing Sulsha
When your party encounters this creature, keep these strategies in mind:
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Climbing Defense: This creature can climb at 40 ft! It can use walls and ceilings for surprise attacks. Fight in open areas without vertical surfaces. 'Spider Climb' negation spells can help.
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Fire Damage Protection: This creature deals fire damage! Get fire resistance from spells like 'Resistance' or potions. Avoid fighting near flammable objects. Water spells can counter fire attacks.
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 4.
Solo Encounter:
A single character of level 6 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 2,000 XP
- Hard: 3,000 XP
- Deadly: 4,000 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Sulsha?
- Sulsha has a Challenge Rating of 4, making it appropriate for parties of level 4.0.
- What type of creature is Sulsha?
- Sulsha is a Large Humanoid, which affects how certain spells and abilities interact with it.
- What languages does Sulsha speak?
- Sulsha can communicate in Common, Simian.
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