Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Saving Throws
Skills
Resistances & Immunities
Actions
Bite
+7 to hit, reach 5 ft (1.5 m). Hit: 2d8+4 thunder damage.
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage, and the target must succeed on a DC 16 Constitution saving throw or become cursed. While cursed, the creature grows gem-like growths across its body. When the cursed creature takes damage that isn't poison or psychic, it and each creature within 5 feet of it must succeed on a DC 16 Constitution saving throw or take 7 (2d6) thunder damage. This damage doesn't trigger further explosions. The curse lasts until it is lifted by a remove curse spell or similar magic.
Claw
+7 to hit, reach 5 ft (1.5 m). Hit: 1d10+4 slashing damage.
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) slashing damage.
Gem Explosion
The huecambra causes some of the gem-like nodules on its body to detonate. Each creature within 20 feet of the huecambra must make a DC 16 Dexterity saving throw. On a failure, a creature takes 24 (7d6) thunder damage and is stunned until the end of its next turn. On a success, a creature takes half the damage and isn't stunned. A creature cursed by the huecambra's bite has disadvantage on this saving throw.
Multiattack
The huecambra makes three attacks: one with its bite, one with its claw, and one with its tail.
Tail
+7 to hit, reach 10 ft (3 m). Hit: 2d6+4 bludgeoning damage.
Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.
About Huecambra
Huecambra is a large monstrosity with a Challenge Rating of 8. It has a unaligned alignment.
In combat, this creature maintains an Armor Class of 17 and possesses 136 hit points (derived from 13d10+65).
GM Tips: Using Huecambra
1 tips available
GM Tips: Using Huecambra
When using Huecambra in your D&D 5e campaign, consider these tactical approaches:
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Aquatic Combat: This creature can swim at 30 ft. It has advantage in water environments. Consider fighting on land or using water-based spells against it.
Player Guide: Facing Huecambra
1 strategies available
Player Guide: Facing Huecambra
When your party encounters this creature, keep these strategies in mind:
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Aquatic Combat Defense: This creature can swim at 30 ft! It has advantage in water. Fight on land if possible. Use 'Control Water' or drain water sources to limit its mobility.
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 8.
Solo Encounter:
A single character of level 11 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 7,200 XP
- Hard: 10,800 XP
- Deadly: 14,400 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Huecambra?
- Huecambra has a Challenge Rating of 8, making it appropriate for parties of level 8.0.
- What type of creature is Huecambra?
- Huecambra is a Large Monstrosity, which affects how certain spells and abilities interact with it.
Related D&D 5e Content
Related D&D 5e Content
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