Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Saving Throws
Skills
Languages
Void Speech, telepathy 60.0 ft (18.3 m).
Resistances & Immunities
Traits
Darkness Regeneration
While in an area of dim light or darkness, the voidling regains 5 hp at the start of its turn if it has at least 1 hp.
Magic Resistance
The voidling has advantage on saving throws against spells and other magical effects.
Void Traveler
The voidling doesn’t require air, food, drink, sleep, or ambient pressure.
Actions
Multiattack
The voidling makes four Shadow Tendril or Necrotic Bolt attacks. If two Necrotic Bolt attacks hit one creature, the target must succeed on a DC 17 Wisdom saving throw or be frightened until the end of its next turn.
Necrotic Bolt
+7 to hit, range 120 ft (36.6 m). Hit: 4d6+3 necrotic damage.
Ranged Spell Attack: +7 to hit, range 120 ft., one target. Hit: 17 (4d6 + 3) necrotic damage.
Shadow Tendril
+9 to hit, reach 10 ft (3 m). Hit: 1d6+5 plus 3d6 necrotic damage.
Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 8 (1d6 + 5) bludgeoning damage plus 10 (3d6) necrotic damage.
Shadow's Grasp
The voidling releases a wave of small, grasping tendrils of shadow. Each creature within 20 feet of it must make a DC 17 Dexterity saving throw. On a failure, a creature takes 49 (14d6) necrotic damage and is restrained by tendrils of shadow for 1 minute. On a success, a creature takes half the damage and isn't restrained. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
About Voidling
Voidling is a large aberration with a Challenge Rating of 11. It has a chaotic evil alignment.
In combat, this creature maintains an Armor Class of 15 and possesses 180 hit points (derived from 24d10 + 48).
Voidling has communication capabilities including Void Speech, telepathy 60 ft.. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Voidling
2 tips available
GM Tips: Using Voidling
When using Voidling in your D&D 5e campaign, consider these tactical approaches:
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Telepathic Communication: This creature can communicate telepathically, making it excellent for coordination with allies. Silence spells won't stop its communication. Consider 'Mind Blank' or abilities that block telepathy.
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Regeneration Counterplay: This creature regenerates HP each turn! Players must deal enough damage to overcome regeneration. Certain damage types (acid, fire) may suppress regeneration. Plan sustained damage output.
Player Guide: Facing Voidling
2 strategies available
Player Guide: Facing Voidling
When your party encounters this creature, keep these strategies in mind:
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Telepathy Awareness: This creature communicates telepathically! It can coordinate with allies silently. Silence won't stop it. Use 'Mind Blank' or abilities that block telepathy. Be cautious of mental attacks.
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Counter Regeneration: This creature regenerates HP each turn! Deal enough damage to overcome regeneration. Use acid or fire damage if it suppresses regeneration. Plan sustained damage output.
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 11.
Solo Encounter:
A single character of level 15 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 13,200 XP
- Hard: 19,800 XP
- Deadly: 26,400 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Voidling?
- Voidling has a Challenge Rating of 11, making it appropriate for parties of level 11.0.
- What type of creature is Voidling?
- Voidling is a Large Aberration, which affects how certain spells and abilities interact with it.
- What languages does Voidling speak?
- Voidling can communicate in Void Speech, telepathy 60 ft..
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