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Subek

Large · Humanoid · CR 5 · Lawful Neutral

Armor Class
15 (natural armor)
Hit Points and Hit Dice
114 (12d10 + 48)
Challenge Rating CR
5

Ability Scores

Core attributes and their modifiers.

STR
19
+4
DEX
10
+0
CON
18
+4
INT
14
+2
WIS
13
+1
CHA
13
+1

Overview

Category Monsters
Size Large
Type Humanoid
Alignment Lawful Neutral
XP 1800
Initiative Bonus +0

Movement

Walk 20 ft (6.1 m)
Swim 10 ft (3 m)
Climb 10 ft (3 m)
Crawl 10 ft (3 m)

Senses

Darkvision 60 ft (18.3 m)
Passive Perception 11

Skills

History +5 Investigation +5

Languages

Common

Traits

Flood Fever

During flood season, the subek is overcome with bloodthirsty malice, becoming more aggressive and losing its proficiency in Intelligence (History) and Intelligence (Investigation) checks. If it hasn’t fed within the past 8 hours, it enters a frenzy, spending each turn attacking the nearest creature it can see. If no creature is near enough to move to and attack, the subek attacks an object, with preference for an object smaller than itself. During the frenzy, it has advantage on melee attack rolls against any creature that doesn’t have all its hp.

Hold Breath

The subek can hold its breath for 15 minutes.

Actions

Bite

+7 to hit, reach 5 ft (1.5 m). Hit: 2d8+4 piercing damage.

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage.

Claw

+7 to hit, reach 5 ft (1.5 m). Hit: 2d6+4 slashing damage.

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Multiattack

The subek makes one Bite attack and two Claw attacks. If both Claw attacks hit one creature, the target must succeed on a DC 15 Strength saving throw or take 7 (2d6) slashing damage as the subek tears into the target.

About Subek

Subek is a large humanoid with a Challenge Rating of 5. It has a lawful neutral alignment.

In combat, this creature maintains an Armor Class of 15 and possesses 114 hit points (derived from 12d10 + 48).

Subek has communication capabilities including Common. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Subek

2 tips available

When using Subek in your D&D 5e campaign, consider these tactical approaches:

  • Significant Threat: Challenging for parties of levels 5-10
  • Epic Potential: Consider legendary actions for memorable battles

Player Guide: Facing Subek

2 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Significant Threat: Prepare spells and resources
  • Team Coordination: Coordinate attacks and defenses

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 5.

Solo Encounter:

A single character of level 7 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 3,000 XP
  • Hard: 4,500 XP
  • Deadly: 6,000 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Subek?
Subek has a Challenge Rating of 5, making it appropriate for parties of level 5.0.
What type of creature is Subek?
Subek is a Large Humanoid, which affects how certain spells and abilities interact with it.
What languages does Subek speak?
Subek can communicate in Common.

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