Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Languages
Celestial, Elvish, Sylvan, telepathy 60.0 ft (18.3 m).
Resistances & Immunities
Environments
Traits
Charge
If the unicorn moves at least 20 ft. straight toward a target and then hits it with a horn attack on the same turn, the target takes an extra 9 (2d8) piercing damage. If the target is a creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.
Innate Spellcasting
The unicorn's innate spellcasting ability is Charisma (spell save DC 14). The unicorn can innately cast the following spells, requiring no components:
At will: detect evil and good, druidcraft, pass without trace
1/day each: calm emotions, dispel evil and good, entangle
Magic Resistance
The unicorn has advantage on saving throws against spells and other magical effects.
Magic Weapons
The unicorn's weapon attacks are magical.
Actions
Healing Touch
The unicorn touches another creature with its horn. The target magically regains 11 (2d8 + 2) hit points. In addition, the touch removes all diseases and neutralizes all poisons afflicting the target.
Hooves
+7 to hit, reach 5 ft (1.5 m). Hit: 2d6 thunder damage.
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.
Horn
+7 to hit, reach 5 ft (1.5 m). Hit: 1d8 thunder damage.
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.
Multiattack
The unicorn makes two attacks: one with its hooves and one with its horn.
Teleport
The unicorn magically teleports itself and up to three willing creatures it can see within 5 ft. of it, along with any equipment they are wearing or carrying, to a location the unicorn is familiar with, up to 1 mile away.
Legendary Actions
Heal Self
The unicorn magically regains 11 (2d8 + 2) hit points.
Hooves
The unicorn makes one attack with its hooves.
Shimmering Shield
The unicorn creates a shimmering, magical field around itself or another creature it can see within 60 ft. of it. The target gains a +2 bonus to AC until the end of the unicorn's next turn.
About Unicorn
Unicorn is a large celestial with a Challenge Rating of 5. It has a lawful good alignment.
In combat, this creature maintains an Armor Class of 12 and possesses 67 hit points (derived from 9d10+18).
Unicorn has communication capabilities including Celestial, Elvish, Sylvan, telepathy 60 ft.. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Unicorn
1 tips available
GM Tips: Using Unicorn
When using Unicorn in your D&D 5e campaign, consider these tactical approaches:
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Telepathic Communication: This creature can communicate telepathically, making it excellent for coordination with allies. Silence spells won't stop its communication. Consider 'Mind Blank' or abilities that block telepathy.
Player Guide: Facing Unicorn
1 strategies available
Player Guide: Facing Unicorn
When your party encounters this creature, keep these strategies in mind:
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Telepathy Awareness: This creature communicates telepathically! It can coordinate with allies silently. Silence won't stop it. Use 'Mind Blank' or abilities that block telepathy. Be cautious of mental attacks.
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 5.
Solo Encounter:
A single character of level 7 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 3,000 XP
- Hard: 4,500 XP
- Deadly: 6,000 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Unicorn?
- Unicorn has a Challenge Rating of 5, making it appropriate for parties of level 5.0.
- What type of creature is Unicorn?
- Unicorn is a Large Celestial, which affects how certain spells and abilities interact with it.
- What languages does Unicorn speak?
- Unicorn can communicate in Celestial, Elvish, Sylvan, telepathy 60 ft..
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