Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Saving Throws
Skills
Languages
Common, Giant
Resistances & Immunities
Environments
Traits
Amphibious
The giant can breathe air and water.
Innate Spellcasting
The giant's innate spellcasting ability is Charisma (spell save DC 17). It can innately cast the following spells, requiring no material components:
At will: detect magic, feather fall, levitate, light
3/day each: control weather, water breathing
Actions
Greatsword
+14 to hit, reach 10 ft (3 m). Hit: 6d6 thunder damage.
Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 30 (6d6 + 9) slashing damage.
Lightning Strike
The giant hurls a magical lightning bolt at a point it can see within 500 feet of it. Each creature within 10 feet of that point must make a DC 17 Dexterity saving throw, taking 54 (12d8) lightning damage on a failed save, or half as much damage on a successful one.
Multiattack
The giant makes two greatsword attacks.
Rock
+14 to hit, range 60/240 ft (18.3/73.2 m). Hit: 4d12 thunder damage.
Ranged Weapon Attack: +14 to hit, range 60/240 ft., one target. Hit: 35 (4d12 + 9) bludgeoning damage.
About Storm Giant
Storm Giant is a huge giant with a Challenge Rating of 13. It has a chaotic good alignment.
In combat, this creature maintains an Armor Class of 16 and possesses 230 hit points (derived from 20d12+100).
Storm Giant has communication capabilities including Common, Giant. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Storm Giant
2 tips available
GM Tips: Using Storm Giant
When using Storm Giant in your D&D 5e campaign, consider these tactical approaches:
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Aquatic Combat: This creature can swim at 50 ft. It has advantage in water environments. Consider fighting on land or using water-based spells against it.
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Lightning Damage Awareness: Lightning attacks often have long range and high speed. Advise players to use cover and avoid metal armor/weapons. Water surfaces amplify lightning damage - avoid fighting near water.
Player Guide: Facing Storm Giant
2 strategies available
Player Guide: Facing Storm Giant
When your party encounters this creature, keep these strategies in mind:
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Aquatic Combat Defense: This creature can swim at 50 ft! It has advantage in water. Fight on land if possible. Use 'Control Water' or drain water sources to limit its mobility.
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Lightning Damage Protection: This creature deals lightning damage! Avoid metal armor and weapons. Use cover and avoid water surfaces. 'Iron Skin' or 'Protection from Energy' can help.
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 13.
Solo Encounter:
A single character of level 17 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 18,200 XP
- Hard: 27,300 XP
- Deadly: 36,400 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Storm Giant?
- Storm Giant has a Challenge Rating of 13, making it appropriate for parties of level 13.0.
- What type of creature is Storm Giant?
- Storm Giant is a Huge Giant, which affects how certain spells and abilities interact with it.
- What languages does Storm Giant speak?
- Storm Giant can communicate in Common, Giant.
Related D&D 5e Content
Related D&D 5e Content
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