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Stone Golem

Large · Construct · CR 10 · Unaligned

Source. 5e 2014 Rules
Armor Class
17 (natural armor)
Hit Points and Hit Dice
178 (17d10+85)
Challenge Rating CR
10

Ability Scores

Core attributes and their modifiers.

STR
22
+6
DEX
9
-1
CON
20
+5
INT
3
-4
WIS
11
+0
CHA
1
-5

Overview

Category Monsters
Subcategory Golems
Size Large
Type Construct
Alignment Unaligned
XP 5900
Initiative Bonus -1

Movement

Walk 30 ft (9.1 m)
Swim 15 ft (4.6 m)
Climb 15 ft (4.6 m)
Crawl 15 ft (4.6 m)

Senses

Darkvision 120 ft (36.6 m)
Passive Perception 10

Languages

understands the languages of its creator but can't speak

Resistances & Immunities

Damage Immunities
poison, psychic; bludgeoning, piercing, and slashing from nonmagical attacks not made with adamantine weapons
Condition Immunities
charmed, exhaustion, frightened, paralyzed, petrified, poisoned

Environments

Arctic or Tundra Caves Coast Desert Forest or Jungle Grassland or Plains Hills Laboratory Lake Mountain Ocean Ruins Sewer Shadowfell The Abyss Astral Plane Elysium Ethereal Plane Feywild Hell Material Plane Plane of Air Plane of Earth Plane of Fire Plane of Water Swamp or Marsh Temple Badlands Tomb Underworld Urban

Traits

Immutable Form

The golem is immune to any spell or effect that would alter its form.

Magic Resistance

The golem has advantage on saving throws against spells and other magical effects.

Magic Weapons

The golem's weapon attacks are magical.

Actions

Multiattack

Cost 1

The golem makes two slam attacks.

Slam

Cost 1

+10 to hit, reach 5 ft (1.5 m). Hit: 3d8 thunder damage.

Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage.

Slow

Cost 1

The golem targets one or more creatures it can see within 10 ft. of it. Each target must make a DC 17 Wisdom saving throw against this magic. On a failed save, a target can't use reactions, its speed is halved, and it can't make more than one attack on its turn. In addition, the target can take either an action or a bonus action on its turn, not both. These effects last for 1 minute. A target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

About Stone Golem

Stone Golem is a large construct with a Challenge Rating of 10. It has a unaligned alignment.

In combat, this creature maintains an Armor Class of 17 and possesses 178 hit points (derived from 17d10+85).

Stone Golem has communication capabilities including understands the languages of its creator but can't speak. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Stone Golem

2 tips available

When using Stone Golem in your D&D 5e campaign, consider these tactical approaches:

  • Boss Encounter: Suitable for climactic moments
  • Multi-phase Battle: Plan dramatic tension with multiple phases

Player Guide: Facing Stone Golem

2 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Major Threat: Prepare for epic battle
  • Resource Management: Conserve powerful abilities

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 10.

Solo Encounter:

A single character of level 13 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 11,000 XP
  • Hard: 16,500 XP
  • Deadly: 22,000 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Stone Golem?
Stone Golem has a Challenge Rating of 10, making it appropriate for parties of level 10.0.
What type of creature is Stone Golem?
Stone Golem is a Large Construct, which affects how certain spells and abilities interact with it.
What languages does Stone Golem speak?
Stone Golem can communicate in understands the languages of its creator but can't speak.

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