Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Saving Throws
Skills
Languages
Abyssal, Common, Infernal; telepathy 60.0 ft (18.3 m).
Resistances & Immunities
Traits
Succubus Form
When the incubus finishes a Long Rest, it can shape-shift into a Succubus, using that stat block instead of this one. Any equipment it's wearing or carrying isn't transformed.
Actions
Multiattack
The incubus makes two Restless Touch attacks.
Restless Touch
+7 to hit, reach 5 ft (1.5 m). Hit: 3d6+5 psychic damage.
Melee Attack Roll: +7, reach 5 ft. 15 (3d6 + 5) Psychic damage, and the target is cursed for 24 hours or until the incubus dies. Until the curse ends, the target gains no benefit from finishing Short Rests.
Spellcasting
The incubus casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 15):
- At Will: Disguise Self, Etherealness
- 1/Day Each: Dream, Hypnotic Pattern
Bonus Actions
Nightmare
Wisdom Saving Throw: DC 15, one creature the incubus can see within 60 feet. Failure: If the target has 20 Hit Points or fewer, it has the Unconscious condition for 1 hour, until it takes damage, or until a creature within 5 feet of it takes an action to wake it. Otherwise, the target takes 18 (4d8) Psychic damage.
About Incubus
Incubus is a medium fiend with a Challenge Rating of 4. It has a neutral evil alignment.
In combat, this creature maintains an Armor Class of 15 and possesses 66 hit points (derived from 12d8 + 12).
Incubus has communication capabilities including Abyssal, Common, Infernal; telepathy 60 ft.. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Incubus
2 tips available
GM Tips: Using Incubus
When using Incubus in your D&D 5e campaign, consider these tactical approaches:
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Flight Control Strategy: Target flying creatures with spells like 'Hold Person', 'Web', or 'Grease' to ground them. Without flight restriction, they can escape melee range easily. Consider area denial spells below their flight altitude to force them into disadvantageous positions.
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Telepathic Communication: This creature can communicate telepathically, making it excellent for coordination with allies. Silence spells won't stop its communication. Consider 'Mind Blank' or abilities that block telepathy.
Player Guide: Facing Incubus
2 strategies available
Player Guide: Facing Incubus
When your party encounters this creature, keep these strategies in mind:
-
Counter Flight Advantage: This creature can fly! Use ranged attacks, reach weapons, or spells like 'Thunderwave' to push it away. Consider 'Gust of Wind' or 'Earthbind' to ground it. Melee characters need fly speed or flight magic to engage.
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Telepathy Awareness: This creature communicates telepathically! It can coordinate with allies silently. Silence won't stop it. Use 'Mind Blank' or abilities that block telepathy. Be cautious of mental attacks.
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 4.
Solo Encounter:
A single character of level 6 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 2,000 XP
- Hard: 3,000 XP
- Deadly: 4,000 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Incubus?
- Incubus has a Challenge Rating of 4, making it appropriate for parties of level 4.0.
- What type of creature is Incubus?
- Incubus is a Medium Fiend, which affects how certain spells and abilities interact with it.
- What languages does Incubus speak?
- Incubus can communicate in Abyssal, Common, Infernal; telepathy 60 ft..
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