Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Saving Throws
Skills
Languages
Common, Draconic, Giant
Traits
Spellcasting
The void giant is an 11th-level spellcaster. Its spellcasting ability is Intelligence (save DC 16, +8 to hit with spell attacks). The void giant has the following wizard spells prepared:
- Cantrips (at will): chill touch, light, mending, shocking grasp
- 1st Level (4 slots): comprehend languages, magic missile, shield
- 2nd Level (3 slots): crown of madness, mirror image, scorching ray
- 3rd Level (3 slots): counterspell, fly, lightning bolt
- 4th Level (3 slots): confusion, ice storm, phantasmal killer
- 5th Level (2 slots): cone of cold, dominate person
- 6th Level (1 slot): disintegrate
Void Casting
As a bonus action, the void giant can infuse a spell with void magic. One creature that is hit by that spell or who fails a saving throw against that spell is stunned until the end of the creature's next turn.
Actions
Multiattack
The void giant makes two slam attacks.
Slam
+11 to hit, reach 10 ft (3 m). Hit: 3d8+7 bludgeoning damage.
Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 20 (3d8 + 7) bludgeoning damage.
Reactions
Magic Absorption
If the void giant succeeds on a saving throw against an enemy spell, the void giant doesn't suffer the effects of that spell. If it uses Void Casting on its next turn, the void giant can affect all creatures hit by its spell or who fail a saving throw against its spell instead of just one creature.
About Void Giant
Void Giant is a huge giant with a Challenge Rating of 11. It has a chaotic neutral alignment.
In combat, this creature maintains an Armor Class of 14 and possesses 210 hit points (derived from 20d12+80).
Void Giant has communication capabilities including Common, Draconic, Giant. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Void Giant
1 tips available
GM Tips: Using Void Giant
When using Void Giant in your D&D 5e campaign, consider these tactical approaches:
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Flight Control Strategy: Target flying creatures with spells like 'Hold Person', 'Web', or 'Grease' to ground them. Without flight restriction, they can escape melee range easily. Consider area denial spells below their flight altitude to force them into disadvantageous positions.
Player Guide: Facing Void Giant
1 strategies available
Player Guide: Facing Void Giant
When your party encounters this creature, keep these strategies in mind:
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Counter Flight Advantage: This creature can fly! Use ranged attacks, reach weapons, or spells like 'Thunderwave' to push it away. Consider 'Gust of Wind' or 'Earthbind' to ground it. Melee characters need fly speed or flight magic to engage.
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 11.
Solo Encounter:
A single character of level 15 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 13,200 XP
- Hard: 19,800 XP
- Deadly: 26,400 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Void Giant?
- Void Giant has a Challenge Rating of 11, making it appropriate for parties of level 11.0.
- What type of creature is Void Giant?
- Void Giant is a Huge Giant, which affects how certain spells and abilities interact with it.
- What languages does Void Giant speak?
- Void Giant can communicate in Common, Draconic, Giant.
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