Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Languages
-
Resistances & Immunities
Traits
Amorphous
The ink guardian can move through a space as narrow as 1 inch wide without squeezing.
Bottled Rejuvenation
When activated, the creature launches from its bottle, landing within 20 feet of the bottle. It starts as Tiny, and at the start of each of its turns, it increases in size by one step to a maximum of Large.
When the ink guardian is defeated, the bottle becomes inactive for 3d8 hours. After that time, the ink guardian regains all its hp and is active again. The bottle has AC of 20, 10 hp, and is immune to damage that isn't bludgeoning. If the bottle is destroyed, the ink guardian dies and can't rejuvenate.
Selectively Caustic
A creature that touches the ink guardian or hits it with a melee attack while within 5 feet of it takes 4 (1d8) acid damage. The ink guardian can eat through flesh quickly, but it doesn't harm metal, wood, or paper.
Volatile
When the ink guardian is subjected to thunder damage, it takes no damage and instead splashes onto creatures within 5 feet of it. Each creature in the area takes 4 (1d8) acid damage. When the ink guardian is reduced to 0 hp, it explodes. Each creature within 15 feet of it must make a DC 13 Dexterity saving throw, taking 9 (2d8) acid damage on a failed save, or half as much damage on a successful one.
Actions
Multiattack
As a Medium or Large creature, the ink guardian makes two pseudopod attacks
Pseudopod
+5 to hit, reach 5 ft (1.5 m). Hit: 1d8+3 plus 2d6 acid damage.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage plus 7 (2d6) acid damage.
About Ink Guardian
Ink Guardian is a large ooze with a Challenge Rating of 4. It has a unaligned alignment.
In combat, this creature maintains an Armor Class of 8 and possesses 102 hit points (derived from 12d10+36).
Ink Guardian has communication capabilities including -. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Ink Guardian
1 tips available
GM Tips: Using Ink Guardian
When using Ink Guardian in your D&D 5e campaign, consider these tactical approaches:
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Amorphous Movement: This creature can squeeze through spaces as small as 1 inch! Traditional barriers are ineffective. Use 'Wall of Force', 'Forcecage', or magical barriers to contain it.
Player Guide: Facing Ink Guardian
1 strategies available
Player Guide: Facing Ink Guardian
When your party encounters this creature, keep these strategies in mind:
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Contain Amorphous Creature: This creature can squeeze through tiny spaces! Traditional barriers won't work. Use 'Wall of Force', 'Forcecage', or magical barriers. 'Create Bonfire' can block movement.
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 4.
Solo Encounter:
A single character of level 6 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 2,000 XP
- Hard: 3,000 XP
- Deadly: 4,000 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Ink Guardian?
- Ink Guardian has a Challenge Rating of 4, making it appropriate for parties of level 4.0.
- What type of creature is Ink Guardian?
- Ink Guardian is a Large Ooze, which affects how certain spells and abilities interact with it.
- What languages does Ink Guardian speak?
- Ink Guardian can communicate in -.
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Related D&D 5e Content
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