Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Saving Throws
Languages
Giant,Orc
Resistances & Immunities
Traits
Giant Attributes
The ettin is resistant to the stunned condition, and it is vulnerable to the prone condition.
Multiple Heads
The ettin has two heads and is resistant to the blinded, charmed, deafened, frightened, stunned, and unconscious conditions.
Obstinate
The ettin has advantage on WIS and CHA saves.
Wakeful
When one of the ettin's heads is asleep, its other head is awake.
Actions
Knobbed Club
+7 to hit, reach 5 ft (1.5 m). Hit: 3d8+5 bludgeoning damage.
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 18 (3d8+5) bludgeoning damage, and the target must succeed on a DC 15 STR save or be incapacitated until the end of its next turn, as the blow knocks the wind out of the target. This weapon is wielded by the right head.
Multiattack
The ettin makes one Knobbed Club attack and one Spiked Club attack.
Spiked Club
+7 to hit, reach 5 ft (1.5 m). Hit: 3d8+5 piercing damage.
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 18 (3d8+5) piercing damage, and the target must succeed on a DC 15 CON save or be poisoned for 1 minute, as bits of rotten meat clinging to the club's spikes coat the target's wound. The target can repeat the save at the end of each of its turns, ending the effect on itself on a success. This weapon is wielded by the left head.
Bonus Actions
That One!
One of the ettin's heads picks a creature the ettin can see within 30 feet of it, gaining advantage on its next attack against that creature. The other head doesn't like being told what to do and has disadvantage on its next attack against that creature. Each weapon attack notes which head controls that weapon.
About Ettin
Ettin is a large giant with a Challenge Rating of 4. It has a chaotic evil alignment.
In combat, this creature maintains an Armor Class of 12 and possesses 95 hit points (derived from None).
Ettin has communication capabilities including Giant,Orc. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Ettin
2 tips available
GM Tips: Using Ettin
When using Ettin in your D&D 5e campaign, consider these tactical approaches:
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Mid-level Encounter: Ideal for parties levels 3-8 as solo or small groups
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Terrain Advantage: Use terrain to offset moderate combat abilities
Player Guide: Facing Ettin
2 strategies available
Player Guide: Facing Ettin
When your party encounters this creature, keep these strategies in mind:
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Moderate Threat: Prepare standard combat tactics
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Tactical Advantage: Use terrain and positioning
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 4.
Solo Encounter:
A single character of level 6 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 2,000 XP
- Hard: 3,000 XP
- Deadly: 4,000 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Ettin?
- Ettin has a Challenge Rating of 4, making it appropriate for parties of level 4.0.
- What type of creature is Ettin?
- Ettin is a Large Giant, which affects how certain spells and abilities interact with it.
- What languages does Ettin speak?
- Ettin can communicate in Giant,Orc.
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