Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Saving Throws
Languages
Infernal,telepathy 120.0 ft (36.6 m).
Resistances & Immunities
Traits
Devilish Resilience
The devil is resistant to cold damage and to bludgeoning, piercing, and slashing damage from nonmagical attacks. In addition, it is immune to fire damage and poison damage and to the poisoned condition.
Devil's Sight
Magical darkness doesn't impede the devil's darkvision.
Magic Resistance
The devil has advantage on saves against spells and other magical effects.
Actions
Claw
+8 to hit, reach 5 ft (1.5 m). Hit: 3d8+4 slashing damage.
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 17 (3d8+4) slashing damage.
Multiattack
The devil makes two Claw attacks and one Sting attack.
Sting
+8 to hit, reach 10 ft (3 m). Hit: 2d10+4 plus 4d6 poison damage.
Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 15 (2d10+4) piercing damage plus 14 (4d6) poison damage, and the target must succeed on a DC 15 CON save or be poisoned for 1 minute. The target can repeat the save at the end of each of its turns, ending the effect on itself on a success.
Bonus Actions
Devilish Command
The bone devil shouts one of the following commands at one creature it can see within 30 feet of it. The target must succeed on a DC 15 CHA save or obey the command. A lesser devil, such as a barbed devil or lemure, has disadvantage on this save.
- Attack. The target uses its reaction to make one melee or ranged attack (the devil's choice) against one creature the target can see within its weapon's range.
- Beg for Mercy. The target immediately falls prone and can't cast spells with verbal components on its next turn as it is magically compelled to speak pleas of mercy.
- Flee. The target uses its reaction to move up to its speed directly away from the bone devil. This movement doesn't provoke opportunity attacks, but the target doesn't avoid damaging terrain, such as lava.
About Bone Devil
Bone Devil is a large fiend with a Challenge Rating of 9. It has a chaotic evil alignment.
In combat, this creature maintains an Armor Class of 18 and possesses 144 hit points (derived from None).
Bone Devil has communication capabilities including Infernal,telepathy 120 ft.. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Bone Devil
2 tips available
GM Tips: Using Bone Devil
When using Bone Devil in your D&D 5e campaign, consider these tactical approaches:
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Flight Control Strategy: Target flying creatures with spells like 'Hold Person', 'Web', or 'Grease' to ground them. Without flight restriction, they can escape melee range easily. Consider area denial spells below their flight altitude to force them into disadvantageous positions.
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Telepathic Communication: This creature can communicate telepathically, making it excellent for coordination with allies. Silence spells won't stop its communication. Consider 'Mind Blank' or abilities that block telepathy.
Player Guide: Facing Bone Devil
2 strategies available
Player Guide: Facing Bone Devil
When your party encounters this creature, keep these strategies in mind:
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Counter Flight Advantage: This creature can fly! Use ranged attacks, reach weapons, or spells like 'Thunderwave' to push it away. Consider 'Gust of Wind' or 'Earthbind' to ground it. Melee characters need fly speed or flight magic to engage.
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Telepathy Awareness: This creature communicates telepathically! It can coordinate with allies silently. Silence won't stop it. Use 'Mind Blank' or abilities that block telepathy. Be cautious of mental attacks.
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 9.
Solo Encounter:
A single character of level 12 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 9,000 XP
- Hard: 13,500 XP
- Deadly: 18,000 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Bone Devil?
- Bone Devil has a Challenge Rating of 9, making it appropriate for parties of level 9.0.
- What type of creature is Bone Devil?
- Bone Devil is a Large Fiend, which affects how certain spells and abilities interact with it.
- What languages does Bone Devil speak?
- Bone Devil can communicate in Infernal,telepathy 120 ft..
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