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Ettin

Large · Giant · CR 4 · Chaotic Evil

Armor Class
12
Hit Points and Hit Dice
85 (10d10+30)
Challenge Rating CR
4

Ability Scores

Core attributes and their modifiers.

STR
20
+5
DEX
8
-1
CON
16
+3
INT
8
-1
WIS
10
+0
CHA
8
-1

Overview

Category Monsters
Size Large
Type Giant
Alignment Chaotic Evil
XP 1100
Initiative Bonus -1

Movement

Walk 40 ft (12.2 m)
Swim 20 ft (6.1 m)
Climb 20 ft (6.1 m)
Crawl 20 ft (6.1 m)

Senses

Darkvision 60 ft (18.3 m)
Passive Perception 12

Saving Throws

Strength +7 Constitution +5

Skills

Perception +2

Languages

Common, Giant, Orc

Traits

Reactive Heads

The ettin can take two reactions each round, but not more than one per turn.

Two Heads

While both heads are awake, the ettin has advantage on Perception checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious, and it can't be flanked.

Wakeful

When one of the ettins heads is asleep, the other is awake.

Actions

Axe Whirl

1/day

The ettin makes a battleaxe attack against each creature within 10 feet.

Battleaxe

+7 to hit, reach 5 ft (1.5 m). Hit: 2d8+5 slashing damage.

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) slashing damage.

Club

+7 to hit, reach 5 ft (1.5 m). Hit: 2d8+5 bludgeoning damage.

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage. If the target is a creature and the ettin is bloodied the target makes a DC 15 Strength check and is knocked prone on a failure.

Multiattack

The ettin makes a battleaxe attack and a club attack.

Rock

+7 to hit, range 30/90 ft (9.1/27.4 m). Hit: 3d10+5 bludgeoning damage.

Ranged Weapon Attack: +7 to hit, range 30/90 ft., one target. Hit: 21 (3d10 + 5) bludgeoning damage.

About Ettin

Ettin is a large giant with a Challenge Rating of 4. It has a chaotic evil alignment.

In combat, this creature maintains an Armor Class of 12 and possesses 85 hit points (derived from 10d10+30).

Ettin has communication capabilities including Common, Giant, Orc. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Ettin

2 tips available

When using Ettin in your D&D 5e campaign, consider these tactical approaches:

  • Mid-level Encounter: Ideal for parties levels 3-8 as solo or small groups
  • Terrain Advantage: Use terrain to offset moderate combat abilities

Player Guide: Facing Ettin

2 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Moderate Threat: Prepare standard combat tactics
  • Tactical Advantage: Use terrain and positioning

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 4.

Solo Encounter:

A single character of level 6 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 2,000 XP
  • Hard: 3,000 XP
  • Deadly: 4,000 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Ettin?
Ettin has a Challenge Rating of 4, making it appropriate for parties of level 4.0.
What type of creature is Ettin?
Ettin is a Large Giant, which affects how certain spells and abilities interact with it.
What languages does Ettin speak?
Ettin can communicate in Common, Giant, Orc.

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