Spell Reference All Spells

Reverse Gravity

7th-level · Transmutation Concentration

Source 5e 2014 Rules

Casting Time
Action
Range
100 feet
Duration
1 Minute
Components
V, S, M
Material Component

A lodestone and iron filings.

Source Information
Combat Reference
Saving Throw
Dexterity
Target
1 point
Area
100-ft. cylinder
Description

This spell reverses gravity in a 50-foot-radius, 100-foot high cylinder centered on a point within range. All creatures and objects that aren't somehow anchored to the ground in the area fall upward and reach the top of the area when you cast this spell. A creature can make a dexterity saving throw to grab onto a fixed object it can reach, thus avoiding the fall. If some solid object (such as a ceiling) is encountered in this fall, falling objects and creatures strike it just as they would during a normal downward fall. If an object or creature reaches the top of the area without striking anything, it remains there, oscillating slightly, for the duration. At the end of the duration, affected objects and creatures fall back down.

About Reverse Gravity

Reverse Gravity is a Level 7 level spell from the school of Transmutation.

This spell has a casting time of action , and a range of 100.0 ft (30.5 m) . It has a duration of Instantaneous.

Casting Tips

2 tips

Consider these tips when casting this spell:

  • Tactical Use: High-level spell with game-changing potential. Reserve for climactic moments or major plot points.
  • Concentration: Requires concentration. Maintain focus to sustain the spell's effect.

School of Magic: Transmutation

Learn more

Transmutation spells change the properties of creatures, objects, or the environment.

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