Spell Reference All Spells

Disintegrate

6th-level · Transmutation

Source Adventurer's Guide

Casting Time
Action
Range
60 feet
Duration
Instantaneous
Components
V, S, M
Source Information
Combat Reference
Damage
10d6+40 Force
Target
1 creature
Description

A pale ray emanates from your pointed finger to the target as you attempt to undo it.

The target takes 10d6 + 40 force damage. A creature reduced to 0 hit points is obliterated, leaving behind nothing but fine dust, along with anything it was wearing or carrying (except magic items). Only true resurrection or a wish spell can restore it to life.

This spell automatically disintegrates nonmagical objects and creations of magical force that are Large-sized or smaller. Larger objects and creations of magical force have a 10-foot-cube portion disintegrated instead. Magic items are unaffected.

At Higher Levels

The damage increases by 3d6 for each slot level above 6th.

Slot Level Progression
Base
6th
10d6+40
Force
1 target
Slot
7th
13d6+40
Force
1 target
Slot
8th
16d6+40
Force
1 target
Slot
9th
19d6+40
Force
1 target

About Disintegrate

Disintegrate is a Level 6 level spell from the school of Transmutation.

This spell has a casting time of action , and a range of 60.0 ft (18.3 m) . It has a duration of Instantaneous.

Spell Details

Complete details

Complete details about this spell:

  • At Higher Levels: The damage increases by 3d6 for each slot level above 6th.

Casting Tips

1 tips

Consider these tips when casting this spell:

  • Tactical Use: High-level spell with game-changing potential. Reserve for climactic moments or major plot points.

School of Magic: Transmutation

Learn more

Transmutation spells change the properties of creatures, objects, or the environment.

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