A sprinkling of holy water, rare incense, and powdered ruby worth at least 1,000 gp.
Source: 5e 2014 Rules
You create a ward against magical travel that protects up to 40,000 square feet of floor space to a height of 30 feet above the floor. For the duration, creatures can't teleport into the area or use portals, such as those created by the gate spell, to enter the area. The spell proofs the area against planar travel, and therefore prevents creatures from accessing the area by way of the Astral Plane, Ethereal Plane, Feywild, Shadowfell, or the plane shift spell. In addition, the spell damages types of creatures that you choose when you cast it. Choose one or more of the following: celestials, elementals, fey, fiends, and undead. When a chosen creature enters the spell's area for the first time on a turn or starts its turn there, the creature takes 5d10 radiant or necrotic damage (your choice when you cast this spell). When you cast this spell, you can designate a password. A creature that speaks the password as it enters the area takes no damage from the spell. The spell's area can't overlap with the area of another forbiddance spell. If you cast forbiddance every day for 30 days in the same location, the spell lasts until it is dispelled, and the material components are consumed on the last casting.
About Forbiddance
Forbiddance is a Level 6 level spell from the school of Abjuration.
This spell has a casting time of 10minutes , and a range of Touch . It has a duration of Instantaneous.
Casting Tips
2 tips
Casting Tips
Consider these tips when casting this spell:
-
Tactical Use: High-level spell with game-changing potential. Reserve for climactic moments or major plot points.
-
Ritual Casting: Can be cast as a ritual without using a spell slot. Takes 10 minutes longer.
School of Magic: Abjuration
Learn more
School of Magic: Abjuration
Abjuration spells are protective, warding off harm or blocking magical effects.
Related Spells
Other similar spells you might be interested in
Antilife Shell
Abjuration
Dispel Evil and Good
Abjuration
Forbiddance
Abjuration
Globe of Invulnerability
Abjuration
Greater Restoration
Abjuration
Guards and Wards
Abjuration