Spell Reference All Spells

Commune with Nature

5th-level · Divination Ritual

Source 5e 2014 Rules

Casting Time
1 Minute
Range
Self
Duration
Instantaneous
Components
V, S
Source Information
Combat Reference
Target
1 area
Description

You briefly become one with nature and gain knowledge of the surrounding territory. In the outdoors, the spell gives you knowledge of the land within 3 miles of you. In caves and other natural underground settings, the radius is limited to 300 feet. The spell doesn't function where nature has been replaced by construction, such as in dungeons and towns. You instantly gain knowledge of up to three facts of your choice about any of the following subjects as they relate to the area:
- terrain and bodies of water
- prevalent plants, minerals, animals, or peoples
- powerful celestials, fey, fiends, elementals, or undead
- influence from other planes of existence
- buildings For example, you could determine the location of powerful undead in the area, the location of major sources of safe drinking water, and the location of any nearby towns.

About Commune with Nature

Commune with Nature is a Level 5 level spell from the school of Divination.

This spell has a casting time of 1minute , and a range of Self . It has a duration of Instantaneous.

Casting Tips

2 tips

Consider these tips when casting this spell:

  • Tactical Use: High-level spell with game-changing potential. Reserve for climactic moments or major plot points.
  • Ritual Casting: Can be cast as a ritual without using a spell slot. Takes 10 minutes longer.

School of Magic: Divination

Learn more

Divination spells reveal hidden information, predict the future, or detect truths.

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