Source: Adventurer's Guide
You contact your deity, a divine proxy, or a personified source of divine power and ask up to 3 questions that could be answered with a yes or a no. You must complete your questions before the spell ends. You receive a correct answer for each question, unless the being does not know. When the being does not know, you receive "unclear" as an answer. The being does not try to deceive, and the Narrator may offer a short phrase as an answer if necessary.
When you cast this spell again before finishing a long rest, the chance of getting a no answer increases.
The Narrator makes the following roll in secret: second casting —25%, third casting —50%, fourth casting—75%, fifth casting—100%.
About Commune
Commune is a Level 5 level spell from the school of Divination.
This spell has a casting time of 1minute , and a range of Self . It has a duration of Instantaneous.
Casting Tips
2 tips
Casting Tips
Consider these tips when casting this spell:
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Tactical Use: High-level spell with game-changing potential. Reserve for climactic moments or major plot points.
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Ritual Casting: Can be cast as a ritual without using a spell slot. Takes 10 minutes longer.
School of Magic: Divination
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School of Magic: Divination
Divination spells reveal hidden information, predict the future, or detect truths.
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