a handful of thorns
Source: 5e 2024 Rules
You create a wall of tangled brush bristling with needle-sharp thorns. The wall appears within range on a solid surface and lasts for the duration. You choose to make the wall up to 60 feet long, 10 feet high, and 5 feet thick or a circle that has a 20-foot diameter and is up to 20 feet high and 5 feet thick. The wall blocks line of sight. When the wall appears, each creature in its area makes a Dexterity saving throw, taking 7d8 Piercing damage on a failed save or half as much damage on a successful one. A creature can move through the wall, albeit slowly and painfully. For every 1 foot a creature moves through the wall, it must spend 4 feet of movement. Furthermore, the first time a creature enters a space in the wall on a turn or ends its turn there, the creature makes a Dexterity saving throw, taking 7d8 Slashing damage on a failed save or half as much damage on a successful one. A creature makes this save only once per turn.
Both types of damage increase by 1d8 for each spell slot level above 6.
About Wall of Thorns
Wall of Thorns is a Level 6 level spell from the school of Conjuration.
This spell has a casting time of action , and a range of 120.0 ft (36.6 m) . It has a duration of Instantaneous.
Spell Details
Complete details
Spell Details
Complete details about this spell:
-
At Higher Levels: Both types of damage increase by 1d8 for each spell slot level above 6.
Casting Tips
2 tips
Casting Tips
Consider these tips when casting this spell:
-
Tactical Use: High-level spell with game-changing potential. Reserve for climactic moments or major plot points.
-
Concentration: Requires concentration. Maintain focus to sustain the spell's effect.
School of Magic: Conjuration
Learn more
School of Magic: Conjuration
Conjuration spells create objects, creatures, or open portals to other locations.
Related Spells
Other similar spells you might be interested in