Spell Reference All Spells

Planar Binding

5th-level · Abjuration

Source 5e 2024 Rules

Casting Time
1 Hour
Range
60 feet
Duration
24 Hours
Components
V, S, M
Material Component

a jewel worth 1,000+ GP, which the spell consumes

Consumed on use
Source Information
Combat Reference
Saving Throw
Charisma
Target
1 creature
Description

You attempt to bind a Celestial, an Elemental, a Fey, or a Fiend to your service. The creature must be within range for the entire casting of the spell. (Typically, the creature is first summoned into the center of the inverted version of the Magic Circle spell to trap it while this spell is cast.) At the completion of the casting, the target must succeed on a Charisma saving throw or be bound to serve you for the duration. If the creature was summoned or created by another spell, that spell's duration is extended to match the duration of this spell. A bound creature must follow your commands to the best of its ability. You might command the creature to accompany you on an adventure, to guard a location, or to deliver a message. If the creature is Hostile, it strives to twist your commands to achieve its own objectives. If the creature carries out your commands completely before the spell ends, it travels to you to report this fact if you are on the same plane of existence. If you are on a different plane, it returns to the place where you bound it and remains there until the spell ends.

At Higher Levels

The duration increases with a spell slot of level 6 (10 days), 7 (30 days), 8 (180 days), and 9 (366 days).

Slot Level Progression
Base
5th
1 target
Slot
6th
1 target
10 Days
Slot
7th
1 target
30 Days
Slot
8th
1 target
180 Days
Slot
9th
1 target
366 Days

About Planar Binding

Planar Binding is a Level 5 level spell from the school of Abjuration.

This spell has a casting time of 1hour , and a range of 60.0 ft (18.3 m) . It has a duration of Instantaneous.

Spell Details

Complete details

Complete details about this spell:

  • At Higher Levels: The duration increases with a spell slot of level 6 (10 days), 7 (30 days), 8 (180 days), and 9 (366 days).

Casting Tips

1 tips

Consider these tips when casting this spell:

  • Tactical Use: High-level spell with game-changing potential. Reserve for climactic moments or major plot points.

School of Magic: Abjuration

Learn more

Abjuration spells are protective, warding off harm or blocking magical effects.

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