Spell Reference All Spells

Hallucinatory Terrain

4th-level · Illusion

Source 5e 2024 Rules

Casting Time
1 Minute
Range
300 feet
Duration
24 Hours
Components
V, S, M
Material Component

a mushroom

Source Information
Combat Reference
Target
1 creature
Area
150-ft. cube
Description

You make natural terrain in a 150-foot Cube in range look, sound, and smell like another sort of natural terrain. Thus, open fields or a road can be made to resemble a swamp, hill, crevasse, or some other difficult or impassable terrain. A pond can be made to seem like a grassy meadow, a precipice like a gentle slope, or a rock-strewn gully like a wide and smooth road. Manufactured structures, equipment, and creatures within the area aren't changed. The tactile characteristics of the terrain are unchanged, so creatures entering the area are likely to notice the illusion. If the difference isn't obvious by touch, a creature examining the illusion can take the Study action to make an Intelligence (Investigation) check against your spell save DC to disbelieve it. If a creature discerns that the terrain is illusory, the creature sees a vague image superimposed on the real terrain.

About Hallucinatory Terrain

Hallucinatory Terrain is a Level 4 level spell from the school of Illusion.

This spell has a casting time of 1minute , and a range of 300.0 ft (91.4 m) . It has a duration of Instantaneous.

Casting Tips

1 tips

Consider these tips when casting this spell:

  • Tactical Use: Mid-tier spell with significant tactical impact. Great for resource management challenges.

School of Magic: Illusion

Learn more

Illusion spells deceive the senses or mind, creating false images or hiding reality.

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