Spell Reference All Spells

Find the Path

6th-level · Divination Concentration

Source 5e 2024 Rules

Casting Time
1 Minute
Range
Self
Duration
1 Day
Components
V, S, M
Material Component

a set of divination tools—such as cards or runes—worth 100+ GP

Consumed on use
Source Information
Combat Reference
Target
1 creature
Description

You magically sense the most direct physical route to a location you name. You must be familiar with the location, and the spell fails if you name a destination on another plane of existence, a moving destination (such as a mobile fortress), or an unspecific destination (such as "a green dragon's lair"). For the duration, as long as you are on the same plane of existence as the destination, you know how far it is and in what direction it lies. Whenever you face a choice of paths along the way there, you know which path is the most direct.

About Find the Path

Find the Path is a Level 6 level spell from the school of Divination.

This spell has a casting time of 1minute , and a range of Self . It has a duration of Instantaneous.

Casting Tips

2 tips

Consider these tips when casting this spell:

  • Tactical Use: High-level spell with game-changing potential. Reserve for climactic moments or major plot points.
  • Concentration: Requires concentration. Maintain focus to sustain the spell's effect.

School of Magic: Divination

Learn more

Divination spells reveal hidden information, predict the future, or detect truths.

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