Spell Reference All Spells

Fear

3rd-level · Illusion Concentration

Source 5e 2024 Rules

Casting Time
Action
Range
Self
Duration
1 Minute
Components
V, S, M
Material Component

a white feather

Source Information
Combat Reference
Saving Throw
Wisdom
Target
1 creature
Area
30-ft. cone
Description

Each creature in a 30-foot Cone must succeed on a Wisdom saving throw or drop whatever it is holding and have the Frightened condition for the duration. A Frightened creature takes the Dash action and moves away from you by the safest route on each of its turns unless there is nowhere to move. If the creature ends its turn in a space where it doesn't have line of sight to you, the creature makes a Wisdom saving throw. On a successful save, the spell ends on that creature.

About Fear

Fear is a Level 3 level spell from the school of Illusion.

This spell has a casting time of action , and a range of Self . It has a duration of Instantaneous.

Casting Tips

2 tips

Consider these tips when casting this spell:

  • Tactical Use: Mid-tier spell with significant tactical impact. Great for resource management challenges.
  • Concentration: Requires concentration. Maintain focus to sustain the spell's effect.

School of Magic: Illusion

Learn more

Illusion spells deceive the senses or mind, creating false images or hiding reality.

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