Spell Reference All Spells

Dominate Person

5th-level · Enchantment Concentration

Source 5e 2024 Rules

Casting Time
Action
Range
60 feet
Duration
1 Minute
Components
V, S
Source Information
Combat Reference
Saving Throw
Wisdom
Target
1 creature
Description

One Humanoid you can see within range must succeed on a Wisdom saving throw or have the Charmed condition for the duration. The target has Advantage on the save if you or your allies are fighting it. Whenever the target takes damage, it repeats the save, ending the spell on itself on a success. You have a telepathic link with the Charmed target while the two of you are on the same plane of existence. On your turn, you can use this link to issue commands to the target (no action required), such as "Attack that creature," "Move over there," or "Fetch that object." The target does its best to obey on its turn. If it completes an order and doesn't receive further direction from you, it acts and moves as it likes, focusing on protecting itself. You can command the target to take a Reaction but must take your own Reaction to do so.

At Higher Levels

Your Concentration can last longer with a spell slot of level 6 (up to 10 minutes), 7 (up to 1 hour), or 8+ (up to 8 hours).

Slot Level Progression
Base
5th
1 target
Slot
6th
1 target
10 Minutes
Slot
7th
1 target
1 Hour
Slot
8th
1 target
8 Hours
Slot
9th
1 target

About Dominate Person

Dominate Person is a Level 5 level spell from the school of Enchantment.

This spell has a casting time of action , and a range of 60.0 ft (18.3 m) . It has a duration of Instantaneous.

Spell Details

Complete details

Complete details about this spell:

  • At Higher Levels: Your Concentration can last longer with a spell slot of level 6 (up to 10 minutes), 7 (up to 1 hour), or 8+ (up to 8 hours).

Casting Tips

2 tips

Consider these tips when casting this spell:

  • Tactical Use: High-level spell with game-changing potential. Reserve for climactic moments or major plot points.
  • Concentration: Requires concentration. Maintain focus to sustain the spell's effect.

School of Magic: Enchantment

Learn more

Enchantment spells influence or control the minds of others.

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