Spell Reference All Spells

Dominate Person

5th-level · Enchantment Concentration

Source Adventurer's Guide

Casting Time
Action
Range
60 feet
Duration
1 Minute
Components
V, S
Source Information
Combat Reference
Target
1 creature
Description

You assert control over the target humanoid's mind and it is charmed for the duration. If it is engaged in combat with you or creatures friendly to you, it has advantage on its saving throw.

Until the charmed condition ends, you establish a telepathic link with it while you are on the same plane. You may issue commands through this link and the target does its best to obey. No action is required to issue commands, which can be a simple and general course of action such as "Attack that target, " "Go over there, " or "Bring me that object." Without commands the target only defends itself. The target continues to follow a command until its task is complete.

You can use your action to assume direct control of the target. Until the end of your next turn, you decide all of the target's actions and it does nothing you do not allow it to. While a target is directly controlled in this way, you can also cause it to use a reaction, but this requires you to use your own reaction as well.

Each time the target takes damage, it makes a new saving throw against the spell, ending the spell on a success.

At Higher Levels

The spell's duration is extended: 6th-level—Concentration (10 minutes), 7th-level —Concentration (1 hour), 8th-level —Concentration (8 hours).

Slot Level Progression
Base
5th
1 target
Slot
6th
1 target
10 Minutes
Slot
7th
1 target
1 Hour
Slot
8th
1 target
8 Hours
Slot
9th
1 target

About Dominate Person

Dominate Person is a Level 5 level spell from the school of Enchantment.

This spell has a casting time of action , and a range of 60.0 ft (18.3 m) . It has a duration of Instantaneous.

Spell Details

Complete details

Complete details about this spell:

  • At Higher Levels: The spell's duration is extended: 6th-level—Concentration (10 minutes), 7th-level —Concentration (1 hour), 8th-level —Concentration (8 hours).

Casting Tips

2 tips

Consider these tips when casting this spell:

  • Tactical Use: High-level spell with game-changing potential. Reserve for climactic moments or major plot points.
  • Concentration: Requires concentration. Maintain focus to sustain the spell's effect.

School of Magic: Enchantment

Learn more

Enchantment spells influence or control the minds of others.

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