Source: 5e 2024 Rules
You utter a word imbued with power from the Upper Planes. Each creature of your choice in range makes a Charisma saving throw. On a failed save, a target that has 50 Hit Points or fewer suffers an effect based on its current Hit Points, as shown in the Divine Word Effects table. Regardless of its Hit Points, a Celestial, an Elemental, a Fey, or a Fiend target that fails its save is forced back to its plane of origin (if it isn't there already) and can't return to the current plane for 24 hours by any means short of a Wish spell.
| Hit Points | Effect |
|---|---|
| 0–20 | The target dies. |
| 21–30 | The target has the Blinded, Deafened, and Stunned conditions for 1 hour. |
| 31–40 | The target has the Blinded and Deafened conditions for 10 minutes. |
| 41–50 | The target has the Deafened condition for 1 minute. |
About Divine Word
Divine Word is a Level 7 level spell from the school of Evocation.
This spell has a casting time of bonus-action , and a range of 30.0 ft (9.1 m) . It has a duration of Instantaneous.
Casting Tips
1 tips
Casting Tips
Consider these tips when casting this spell:
-
Tactical Use: High-level spell with game-changing potential. Reserve for climactic moments or major plot points.
School of Magic: Evocation
Learn more
School of Magic: Evocation
Evocation spells manipulate magical energy to produce destructive or constructive effects.
Related Spells
Other similar spells you might be interested in