Source: Adventurer's Guide
As part of this spell, cast a spell of 5th-level or lower that has a casting time of 1 action, expending spell slots for both. The second spell must target you, and doesn't target others even if it normally would.
Describe the circumstances under which the second spell should be cast. It is automatically triggered the first time these circumstances are met. This spell ends when the second spell is triggered, when you cast contingency again, or if the material component for it is not on your person. For example, when you cast contingency with blur as a second spell you might make the trigger be when you see a creature target you with a weapon attack, or you might make it be when you make a weapon attack against a creature, or you could choose for it to be when you see an ally make a weapon attack against a creature.
About Contingency
Contingency is a Level 6 level spell from the school of Evocation.
This spell has a casting time of 10minutes , and a range of Self . It has a duration of Instantaneous.
Casting Tips
1 tips
Casting Tips
Consider these tips when casting this spell:
-
Tactical Use: High-level spell with game-changing potential. Reserve for climactic moments or major plot points.
School of Magic: Evocation
Learn more
School of Magic: Evocation
Evocation spells manipulate magical energy to produce destructive or constructive effects.
Related Spells
Other similar spells you might be interested in