Spell Reference All Spells

Dispel Evil and Good

5th-level · Abjuration Concentration

Source 5e 2024 Rules

Casting Time
Action
Range
Self
Duration
1 Minute
Components
V, S, M
Material Component

powdered silver and iron

Source Information
Combat Reference
Roll
Attack Roll
Target
1 creature
Description

For the duration, Celestials, Elementals, Fey, Fiends, and Undead have Disadvantage on attack rolls against you. You can end the spell early by using either of the following special functions.

Break Enchantment. As a Magic action, you touch a creature that is possessed by or has the Charmed or Frightened condition from one or more creatures of the types above. The target is no longer possessed, Charmed, or Frightened by such creatures.

Dismissal. As a Magic action, you target one creature you can see within 5 feet of you that has one of the creature types above. The target must succeed on a Charisma saving throw or be sent back to its home plane if it isn't there already. If they aren't on their home plane, Undead are sent to the Shadowfell, and Fey are sent to the Feywild.

About Dispel Evil and Good

Dispel Evil and Good is a Level 5 level spell from the school of Abjuration.

This spell has a casting time of action , and a range of Self . It has a duration of Instantaneous.

Casting Tips

2 tips

Consider these tips when casting this spell:

  • Tactical Use: High-level spell with game-changing potential. Reserve for climactic moments or major plot points.
  • Concentration: Requires concentration. Maintain focus to sustain the spell's effect.

School of Magic: Abjuration

Learn more

Abjuration spells are protective, warding off harm or blocking magical effects.

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