Spell Reference All Spells

Disintegrate

6th-level · Transmutation

Source 5e 2024 Rules

Casting Time
Action
Range
60 feet
Duration
Instantaneous
Components
V, S, M
Material Component

a lodestone and dust

Source Information
Combat Reference
Damage
10d6 + 40 Force
Saving Throw
Dexterity
Target
1 creature
Description

You launch a green ray at a target you can see within range. The target can be a creature, a nonmagical object, or a creation of magical force, such as the wall created by Wall of Force. A creature targeted by this spell makes a Dexterity saving throw. On a failed save, the target takes 10d6 + 40 Force damage. If this damage reduces it to 0 Hit Points, it and everything nonmagical it is wearing and carrying are disintegrated into gray dust. The target can be revived only by a True Resurrection or a Wish spell. This spell automatically disintegrates a Large or smaller nonmagical object or a creation of magical force. If such a target is Huge or larger, this spell disintegrates a 10-foot-Cube portion of it.

At Higher Levels

The damage increases by 3d6 for each spell slot level above 6.

Slot Level Progression
Base
6th
10d6 + 40
Force
1 target
Slot
7th
13d6
Force
1 target
Slot
8th
16d6
Force
1 target
Slot
9th
19d6
Force
1 target

About Disintegrate

Disintegrate is a Level 6 level spell from the school of Transmutation.

This spell has a casting time of action , and a range of 60.0 ft (18.3 m) . It has a duration of Instantaneous.

Spell Details

Complete details

Complete details about this spell:

  • At Higher Levels: The damage increases by 3d6 for each spell slot level above 6.

Casting Tips

1 tips

Consider these tips when casting this spell:

  • Tactical Use: High-level spell with game-changing potential. Reserve for climactic moments or major plot points.

School of Magic: Transmutation

Learn more

Transmutation spells change the properties of creatures, objects, or the environment.

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