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Cloudkill

5th-level · Conjuration Concentration

Source 5e 2024 Rules

Casting Time
Action
Range
120 feet
Duration
10 Minutes
Components
V, S
Source Information
Combat Reference
Damage
5d8 Poison
Saving Throw
Constitution
Target
1 creature
Area
20-ft. sphere
Description

You create a 20-foot-radius Sphere of yellow-green fog centered on a point within range. The fog lasts for the duration or until strong wind (such as the one created by Gust of Wind) disperses it, ending the spell. Its area is Heavily Obscured. Each creature in the Sphere makes a Constitution saving throw, taking 5d8 Poison damage on a failed save or half as much damage on a successful one. A creature must also make this save when the Sphere moves into its space and when it enters the Sphere or ends its turn there. A creature makes this save only once per turn. The Sphere moves 10 feet away from you at the start of each of your turns.

At Higher Levels

The damage increases by 1d8 for each spell slot level above 5.

Slot Level Progression
Base
5th
5d8
Poison
1 target
Slot
6th
6d8
Poison
1 target
Slot
7th
7d8
Poison
1 target
Slot
8th
8d8
Poison
1 target
Slot
9th
9d8
Poison
1 target

About Cloudkill

Cloudkill is a Level 5 level spell from the school of Conjuration.

This spell has a casting time of action , and a range of 120.0 ft (36.6 m) . It has a duration of Instantaneous.

Spell Details

Complete details

Complete details about this spell:

  • At Higher Levels: The damage increases by 1d8 for each spell slot level above 5.

Casting Tips

2 tips

Consider these tips when casting this spell:

  • Tactical Use: High-level spell with game-changing potential. Reserve for climactic moments or major plot points.
  • Concentration: Requires concentration. Maintain focus to sustain the spell's effect.

School of Magic: Conjuration

Learn more

Conjuration spells create objects, creatures, or open portals to other locations.

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