Spell Reference All Spells

Arcanist's Magic Aura

2nd-level · Illusion
Classes Wizard

Source 5e 2024 Rules

Casting Time
Action
Range
Touch
Duration
24 Hours
Components
V, S, M
Material Component

a small square of silk

Source Information
Combat Reference
Target
1 creature
Description

With a touch, you place an illusion on a willing creature or an object that isn't being worn or carried. A creature gains the Mask effect below, and an object gains the False Aura effect below. The effect lasts for the duration. If you cast the spell on the same target every day for 30 days, the illusion lasts until dispelled.

Mask (Creature). Choose a creature type other than the target's actual type. Spells and other magical effects treat the target as if it were a creature of the chosen type.

False Aura (Object). You change the way the target appears to spells and magical effects that detect magical auras, such as Detect Magic. You can make a nonmagical object appear magical, make a magic item appear nonmagical, or change the object's aura so that it appears to belong to a school of magic you choose.

About Arcanist's Magic Aura

Arcanist's Magic Aura is a Level 2 level spell from the school of Illusion.

This spell has a casting time of action , and a range of Touch . It has a duration of Instantaneous.

Casting Tips

1 tips

Consider these tips when casting this spell:

  • Tactical Use: Ideal for low-level encounters and utility situations. Consider environmental interactions for creative problem-solving.

School of Magic: Illusion

Learn more

Illusion spells deceive the senses or mind, creating false images or hiding reality.

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