Source: Adventurer's Guide
Until the spell ends or you use an action to dismiss it, you and your gear are cloaked by an illusory disguise that makes you appear like another creature of your general size and body type, including but not limited to: your heritage, 1 foot of height, weight, clothing, tattoos, piercings, facial features, hair style and length, skin and eye coloration, sex, and any other distinguishing features. You cannot disguise yourself as a creature of a different size category, and your limb structure remains the same; for example if you're bipedal, you can't use this spell to appear as a quadruped.
The disguise does not hold up to physical inspection. A creature that tries to grab an illusory hat, for example, finds its hand passes straight through the figment. To see through your disguise without such an inspection, a creature must use its action to make an Investigation check against your spell save DC.
When using a 3rd-level spell slot or higher, this spell functions identically to the seeming spell, except the spell's duration is 10 minutes.
About Disguise Self
Disguise Self is a Level 1 level spell from the school of Illusion.
This spell has a casting time of action , and a range of Self . It has a duration of Instantaneous.
Spell Details
Complete details
Spell Details
Complete details about this spell:
-
At Higher Levels: When using a 3rd-level spell slot or higher, this spell functions identically to the seeming spell, except the spell's duration is 10 minutes.
Casting Tips
1 tips
Casting Tips
Consider these tips when casting this spell:
-
Tactical Use: Ideal for low-level encounters and utility situations. Consider environmental interactions for creative problem-solving.
School of Magic: Illusion
Learn more
School of Magic: Illusion
Illusion spells deceive the senses or mind, creating false images or hiding reality.
Related Spells
Other similar spells you might be interested in