rare gems worth at least 250 gp, which the spell consumes, and a jeweled notebook worth at least 200 gp
Source: Spells That Don't Suck
You contact an otherworldly entity, offering it the gems used in the spell’s casting in exchange for the history of a person, place, or object. The entity tells you everything it knows about the subject (typically well-known lore or widely-told stories).
After it is contacted, the entity researches the subject for up to seven days. Its discoveries appear as writing in the jeweled notebook. It might learn obscure myths, forgotten legends, or even lost secrets. The more information you possess when you cast the spell, the faster and more detailed the results will be. The entity may not understand the information it finds, and so might impart unsolved riddles, confusing poems, or other puzzling communications. Once the entity has conveyed everything it can discover, the spell ends.
About Unearth Legend
Unearth Legend is a Level 5 level spell from the school of Divination.
This spell has a casting time of 1minute , and a range of Self . It has a duration of Instantaneous.
Casting Tips
2 tips
Casting Tips
Consider these tips when casting this spell:
-
Tactical Use: High-level spell with game-changing potential. Reserve for climactic moments or major plot points.
-
Ritual Casting: Can be cast as a ritual without using a spell slot. Takes 10 minutes longer.
School of Magic: Divination
Learn more
School of Magic: Divination
Divination spells reveal hidden information, predict the future, or detect truths.
Related Spells
Other similar spells you might be interested in