Spell Reference All Spells

Form of Wind

6th-level · Transmutation Concentration

Source Spells That Don't Suck

Casting Time
Action
Range
Self
Duration
10 Minutes
Components
V, S
Source Information
Combat Reference
Damage
4d8 Bludgeoning
Saving Throw
Strength
Target
1 creature
Description

You become a gust of elemental wind. Until the spell ends, you gain the following benefits:

  • You have a flying speed of 60 feet.

  • You can move through and occupy the space of other creatures, and you ignore difficult terrain.

  • You are invisible.

  • You can use your action to unleash a powerful blast of wind in a 30 foot cone. Each creature in the cone must make a Strength saving throw. A creature takes 4d8 bludgeoning damage and is knocked 15 feet away from you on a failed save, or takes half as much damage and isn’t knocked backward on a successful one.

About Form of Wind

Form of Wind is a Level 6 level spell from the school of Transmutation.

This spell has a casting time of action , and a range of Self . It has a duration of Instantaneous.

Casting Tips

2 tips

Consider these tips when casting this spell:

  • Tactical Use: High-level spell with game-changing potential. Reserve for climactic moments or major plot points.
  • Concentration: Requires concentration. Maintain focus to sustain the spell's effect.

School of Magic: Transmutation

Learn more

Transmutation spells change the properties of creatures, objects, or the environment.

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