Spell Reference All Spells

Devil Binding

5th-level · Conjuration Concentration

Source Spells That Don't Suck

Casting Time
Action
Range
60 ft
Duration
1 Hour
Components
V, S, M
Material Component

a vial of blood and an obsidian chalice worth at least 665 gp

0.00 gp
Source Information
Combat Reference
Target
1 area
Description

You recite a profane chant to summon a devil, which appears in an unoccupied space that you can see within range. The devil’s challenge rating is at least 4 and no higher than 8. The GM chooses the devil’s type, and it is under the GM’s control. If you know a devil’s true name or possess its talisman, you can attempt to summon that devil regardless of its challenge rating.

The devil typically resents being summoned but will not harm you for the duration. On each of your turns, you can command it. It obeys orders it considers reasonable and fights ruthlessly, but will retreat to preserve its life and rank.

After 10 minutes, the devil can ignore your commands and might choose to remain and pursue its own goals. You may attempt to reason with, persuade, or strike a deal that aligns with its interests. If you maintain concentration for the full duration, you may return the devil to whence it came, otherwise, it remains summoned indefinitely.

At Higher Levels

When you cast this spell using a spell slot of 6th level or higher, the devil’s possible challenge rating increases by 2 for each slot level above 5th.

About Devil Binding

Devil Binding is a Level 5 level spell from the school of Conjuration.

This spell has a casting time of action , and a range of 60.0 ft (18.3 m) . It has a duration of Instantaneous.

Spell Details

Complete details

Complete details about this spell:

  • At Higher Levels: When you cast this spell using a spell slot of 6th level or higher, the devil’s possible challenge rating increases by 2 for each slot level above 5th.

Casting Tips

2 tips

Consider these tips when casting this spell:

  • Tactical Use: High-level spell with game-changing potential. Reserve for climactic moments or major plot points.
  • Concentration: Requires concentration. Maintain focus to sustain the spell's effect.

School of Magic: Conjuration

Learn more

Conjuration spells create objects, creatures, or open portals to other locations.

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