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Aura of Concealment

2nd-level · Abjuration Concentration

Source Spells That Don't Suck

Casting Time
Action
Range
Self
Duration
1 Hour
Components
V, S, M
Material Component

a pinch of ash and a cotton bud

0.00 gp
Source Information
Combat Reference
Target
Creature
Description

You radiate concealing magic in an aura with a 30-foot radius, making you and your allies more difficult to detect. Until the spell ends, whenever you or a creature you choose within 30 feet of you must make a Dexterity (Stealth) check, the creature may add a +5 bonus. A chosen creature leaves no trace of its passage and cannot be tracked except by magical means.

At Higher Levels

When you cast this spell using a spell slot of 3rd level or higher, the bonus increases by 1 for each slot level above 2nd.

In most situations where Aura of Concealment is appropriate, the party will be making group stealth checks against an enemy’s passive Perception. It’s strongly recommended that GMs run those as written in the basic rules. Sometimes GMs require every PC to succeed, or roll active Perception for each enemy—either option will artificially inflate the check’s difficulty (a GM might even do so unconsciously, because they’re used to accounting for a +10 bonus from Pass Without Trace_)._

Slot Level Progression
Base
2nd
Slot
3rd
Stealth bonus increases by 1.
Slot
4th
Stealth bonus increases by 2.
Slot
5th
Stealth bonus increases by 3.
Slot
6th
Stealth bonus increases by 4.
Slot
7th
Stealth bonus increases by 5.
Slot
8th
Stealth bonus increases by 6.
Slot
9th
Stealth bonus increases by 7.

About Aura of Concealment

Aura of Concealment is a Level 2 level spell from the school of Abjuration.

This spell has a casting time of action , and a range of Self . It has a duration of Instantaneous.

Spell Details

Complete details

Complete details about this spell:

  • At Higher Levels: When you cast this spell using a spell slot of 3rd level or higher, the bonus increases by 1 for each slot level above 2nd.

Casting Tips

2 tips

Consider these tips when casting this spell:

  • Tactical Use: Ideal for low-level encounters and utility situations. Consider environmental interactions for creative problem-solving.
  • Concentration: Requires concentration. Maintain focus to sustain the spell's effect.

School of Magic: Abjuration

Learn more

Abjuration spells are protective, warding off harm or blocking magical effects.

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