Spell Reference All Spells

Warp Mind and Matter

6th-level · Transmutation Ritual

Source Deep Magic for 5th Edition

Casting Time
Action
Range
30 feet
Duration
Until Cured Or Dispelled
Components
V, S, M
Material Component

root of deadly nightshade and a drop of the caster’s blood

Source Information
Combat Reference
Saving Throw
Wisdom
Target
1 creature
Description

A creature you can see within range undergoes a baleful transmogrification. The target must make a successful Wisdom saving throw or suffer a flesh warp and be afflicted with a form of indefinite madness.

About Warp Mind and Matter

Warp Mind and Matter is a Level 6 level spell from the school of Transmutation.

This spell has a casting time of action , and a range of 30.0 ft (9.1 m) . It has a duration of Instantaneous.

Casting Tips

2 tips

Consider these tips when casting this spell:

  • Tactical Use: High-level spell with game-changing potential. Reserve for climactic moments or major plot points.
  • Ritual Casting: Can be cast as a ritual without using a spell slot. Takes 10 minutes longer.

School of Magic: Transmutation

Learn more

Transmutation spells change the properties of creatures, objects, or the environment.

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