Spell Reference All Spells

Sanguine Horror

5th-level · Conjuration Concentration

Source Deep Magic for 5th Edition

Casting Time
Action
Range
5 feet
Duration
1 Hour
Components
V, S, M
Material Component

a miniature dagger

Source Information
Combat Reference
Target
1 point
Description

When you cast this spell, you prick yourself with the material component, taking 1 piercing damage. The spell fails if this damage is prevented or negated in any way. From the drop of blood, you conjure a blood elemental. The blood elemental is friendly to you and your companions for the duration. It disappears when it’s reduced to 0 hit points or when the spell ends.

Roll initiative for the elemental, which has its own turns. It obeys verbal commands from you (no action required by you). If you don’t issue any commands to the blood elemental, it defends itself but otherwise takes no actions. If your concentration is broken, the blood elemental doesn’t disappear, but you lose control of it and it becomes hostile to you and your companions. An uncontrolled blood elemental cannot be dismissed by you, and it disappears 1 hour after you summoned it.

About Sanguine Horror

Sanguine Horror is a Level 5 level spell from the school of Conjuration.

This spell has a casting time of action , and a range of 5.0 ft (1.5 m) . It has a duration of Instantaneous.

Casting Tips

2 tips

Consider these tips when casting this spell:

  • Tactical Use: High-level spell with game-changing potential. Reserve for climactic moments or major plot points.
  • Concentration: Requires concentration. Maintain focus to sustain the spell's effect.

School of Magic: Conjuration

Learn more

Conjuration spells create objects, creatures, or open portals to other locations.

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