Source: Deep Magic for 5th Edition
A ray of shifting color springs from your hand. Make a ranged spell attack against a single creature you can see within range. The ray’s effect and the saving throw that applies to it depend on which color is dominant when the beam strikes its target, determined by rolling a d8.
| d8 | Color | Effect | Saving Throw |
|---|---|---|---|
| 1 | Red | 8d10 fire damage | Dexterity |
| 2 | Orange | 8d10 acid damage | Dexterity |
| 3 | Yellow | 8d10 lightning damage | Dexterity |
| 4 | Green | Target Poisoned | Constitution |
| 5 | Blue | Target Deafened | Constitution |
| 6 | Indigo | Target Frightened | Wisdom |
| 7 | Violet | Target Stunned | Constitution |
| 8 | Shifting Ray | Target Blinded | Constitution |
A target takes half as much damage on a successful Dexterity saving throw. A successful Constitution or Wisdom saving throw negates the effect of a ray that inflicts a condition on the target; on a failed save, the target is affected for 5 rounds or until the effect is negated. If the result of your attack roll is a critical hit, you can choose the color of the beam that hits the target, but the attack does not deal additional damage.
About Prismatic Ray
Prismatic Ray is a Level 5 level spell from the school of Evocation.
This spell has a casting time of action , and a range of 100.0 ft (30.5 m) . It has a duration of Instantaneous.
Casting Tips
1 tips
Casting Tips
Consider these tips when casting this spell:
-
Tactical Use: High-level spell with game-changing potential. Reserve for climactic moments or major plot points.
School of Magic: Evocation
Learn more
School of Magic: Evocation
Evocation spells manipulate magical energy to produce destructive or constructive effects.
Related Spells
Other similar spells you might be interested in