Source: Deep Magic for 5th Edition
Iron hand is a common spell among metalsmiths and other crafters who work with heat. When you use this spell, one of your arms becomes immune to fire damage, allowing you to grasp red-hot metal, scoop up molten glass with your fingers, or reach deep into a roaring fire to pick up an object. In addition, if you take the Dodge action while you’re protected by iron hand, you have resistance to fire damage until the start of your next turn.
About Iron Hand
Iron Hand is a Cantrip level spell from the school of Abjuration.
This spell has a casting time of bonus-action , and a range of Self . It has a duration of Instantaneous.
Casting Tips
2 tips
Casting Tips
Consider these tips when casting this spell:
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Tactical Use: Perfect for roleplay moments and minor magical effects. Can be used repeatedly without spell slot expenditure.
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Concentration: Requires concentration. Maintain focus to sustain the spell's effect.
School of Magic: Abjuration
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School of Magic: Abjuration
Abjuration spells are protective, warding off harm or blocking magical effects.
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