Spell Reference All Spells

Glyph of Shifting

2nd-level · Conjuration

Source Deep Magic for 5th Edition

Casting Time
10 Minutes
Range
Touch
Duration
Instantaneous
Components
V, S, M
Material Component

powdered diamond worth at least 50 gp, which the spell consumes

50.00 gp Consumed on use
Source Information
Combat Reference
Damage
4d4 Force
Saving Throw
Wisdom
Target
1 object
Description

You create a hidden glyph by tracing it on a surface or object that you touch. When you cast the spell, you can also choose a location that's known to you, within 5 miles, and on the same plane of existence, to serve as the destination for the glyph's shifting effect.
The glyph is triggered when it's touched by a creature that's not aware of its presence. The triggering creature must make a successful Wisdom saving throw or be teleported to the glyph's destination. If no destination was set, the creature takes 4d4 force damage and is knocked prone.
The glyph disappears after being triggered or when the spell's duration expires.

At Higher Levels

When you cast this spell using a spell slot of 3rd level or higher, its duration increases by 24 hours and the maximum distance to the destination increases by 5 miles for each slot level above 2nd.

Slot Level Progression
Base
2nd
4d4
Force
1 target
Slot
3rd
4d4
Force
1 target
24 Hours
Slot
4th
4d4
Force
1 target
48 Hours
Slot
5th
4d4
Force
1 target
72 Hours
Slot
6th
4d4
Force
1 target
4 Days
Slot
7th
4d4
Force
1 target
5 Days
Slot
8th
4d4
Force
1 target
6 Days
Slot
9th
4d4
Force
1 target
7 Days

About Glyph of Shifting

Glyph of Shifting is a Level 2 level spell from the school of Conjuration.

This spell has a casting time of 10minutes , and a range of Touch . It has a duration of Instantaneous.

Spell Details

Complete details

Complete details about this spell:

  • At Higher Levels: When you cast this spell using a spell slot of 3rd level or higher, its duration increases by 24 hours and the maximum distance to the destination increases by 5 miles for each slot level above 2nd.

Casting Tips

1 tips

Consider these tips when casting this spell:

  • Tactical Use: Ideal for low-level encounters and utility situations. Consider environmental interactions for creative problem-solving.

School of Magic: Conjuration

Learn more

Conjuration spells create objects, creatures, or open portals to other locations.

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