Source: Deep Magic for 5th Edition
You channel the force of chaos to taint your target’s mind. A target that gets a failure on a Wisdom saving throw must roll 1d20 and consult the Alignment Fluctuation table to find its new alignment, and it must roll again after every minute of the spell’s duration. The target’s alignment stops fluctuating and returns to normal when the spell ends. These changes do not make the affected creature friendly or hostile toward the caster, but they can cause creatures to behave in unpredictable ways.
## Alignment Fluctuation
| D20 | Alignment |
|---|---|
| 1-2 | Chaotic good |
| 3-4 | Chaotic neutral |
| 5-7 | Chaotic evil |
| 8-9 | Neutral evil |
| 10-11 | Lawful evil |
| 12-14 | Lawful good |
| 15-16 | Lawful neutral |
| 17-18 | Neutral good |
| 19-20 | Neutral |
About Fluctuating Alignment
Fluctuating Alignment is a Level 4 level spell from the school of Enchantment.
This spell has a casting time of action , and a range of 120.0 ft (36.6 m) . It has a duration of Instantaneous.
Casting Tips
2 tips
Casting Tips
Consider these tips when casting this spell:
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Tactical Use: Mid-tier spell with significant tactical impact. Great for resource management challenges.
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Concentration: Requires concentration. Maintain focus to sustain the spell's effect.
School of Magic: Enchantment
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School of Magic: Enchantment
Enchantment spells influence or control the minds of others.
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