Spell Reference All Spells

Energy Absorption

5th-level · Abjuration Concentration

Source Deep Magic for 5th Edition

Casting Time
Action
Range
Touch
Duration
1 Minute
Components
V, S
Source Information
Combat Reference
Roll
Attack Roll
Target
1 creature
Description

A creature you touch has resistance to acid, cold, fire, force, lightning, and thunder damage until the spell ends.

If the spell is used against an unwilling creature, you must make a melee spell attack with a reach of 5 feet. If the attack hits, for the duration of the spell the affected creature must make a saving throw using its spellcasting ability whenever it casts a spell that deals one of the given damage types. On a failed save, the spell is not cast but its slot is expended; on a successful save, the spell is cast but its damage is halved before applying the effects of saving throws, resistance, and other factors.

About Energy Absorption

Energy Absorption is a Level 5 level spell from the school of Abjuration.

This spell has a casting time of action , and a range of Touch . It has a duration of Instantaneous.

Casting Tips

2 tips

Consider these tips when casting this spell:

  • Tactical Use: High-level spell with game-changing potential. Reserve for climactic moments or major plot points.
  • Concentration: Requires concentration. Maintain focus to sustain the spell's effect.

School of Magic: Abjuration

Learn more

Abjuration spells are protective, warding off harm or blocking magical effects.

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