Spell Reference All Spells

Dead Walking

2nd-level · Illusion Concentration

Source Deep Magic for 5th Edition

Casting Time
Action
Range
10 feet
Duration
1 Hour
Components
V, S, M
Material Component

a copper piece

Source Information
Combat Reference
Target
1 creature
Description

As part of the casting of this spell, you place a copper piece under your tongue. This spell makes up to six willing creatures you can see within range invisible to undead for the duration. Anything a target is wearing or carrying is invisible as long as it is on the target's person. The spell ends for all targets if one target attacks or casts a spell.

At Higher Levels

When you cast this spell using a 3rd-level spell slot, it lasts for 1 hour without requiring your concentration. When you cast this spell using a spell slot of 4th level or higher, the duration increases by 1 hour for each slot level above 3rd.

Slot Level Progression
Base
2nd
1 target
Slot
3rd
1 target
Slot
4th
1 target
2 Hours
Slot
5th
1 target
3 Hours
Slot
6th
1 target
4 Hours
Slot
7th
1 target
5 Hours
Slot
8th
1 target
6 Hours
Slot
9th
1 target
7 Hours

About Dead Walking

Dead Walking is a Level 2 level spell from the school of Illusion.

This spell has a casting time of action , and a range of 10.0 ft (3 m) . It has a duration of Instantaneous.

Spell Details

Complete details

Complete details about this spell:

  • At Higher Levels: When you cast this spell using a 3rd-level spell slot, it lasts for 1 hour without requiring your concentration.

Casting Tips

2 tips

Consider these tips when casting this spell:

  • Tactical Use: Ideal for low-level encounters and utility situations. Consider environmental interactions for creative problem-solving.
  • Concentration: Requires concentration. Maintain focus to sustain the spell's effect.

School of Magic: Illusion

Learn more

Illusion spells deceive the senses or mind, creating false images or hiding reality.

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