Spell Reference All Spells

Become Nightwing

6th-level · Enchantment Concentration

Source Deep Magic for 5th Edition

Casting Time
Action
Range
Self
Duration
1 Minute
Components
V, S, M
Material Component

a crow’s eye

Source Information
Combat Reference
Damage
5d6 Necrotic
Saving Throw
Dexterity
Target
1 creature
Area
30-ft. cone
Description

This spell imbues you with wings of shadow. For the duration of the spell, you gain a flying speed of 60 feet and a new attack action: Nightwing Breath.

Nightwing Breath (Recharge 4–6). You exhale shadow‐substance in a 30-foot cone. Each creature in the area takes 5d6 necrotic damage, or half the damage with a successful Dexterity saving throw.

About Become Nightwing

Become Nightwing is a Level 6 level spell from the school of Enchantment.

This spell has a casting time of action , and a range of Self . It has a duration of Instantaneous.

Casting Tips

2 tips

Consider these tips when casting this spell:

  • Tactical Use: High-level spell with game-changing potential. Reserve for climactic moments or major plot points.
  • Concentration: Requires concentration. Maintain focus to sustain the spell's effect.

School of Magic: Enchantment

Learn more

Enchantment spells influence or control the minds of others.

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