Source: Adventurer's Guide
You magically hide away a willing creature or object. The target becomes invisible, and it cannot be traced or detected by divination or scrying sensors. If the target is a living creature, it falls into a state of suspended animation and stops aging.
The spell ends when the target takes damage or a condition you set occurs. The condition can be anything you choose, like a set amount of time or a specific event, but it must occur within or be visible within 1 mile of the target.
About Sequester
Sequester is a Level 7 level spell from the school of Transmutation.
This spell has a casting time of action , and a range of Touch . It has a duration of Instantaneous.
Casting Tips
1 tips
Casting Tips
Consider these tips when casting this spell:
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Tactical Use: High-level spell with game-changing potential. Reserve for climactic moments or major plot points.
School of Magic: Transmutation
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School of Magic: Transmutation
Transmutation spells change the properties of creatures, objects, or the environment.
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